Chess opening · ECO D00

Blackmar-Diemer Gambit

The Blackmar-Diemer Gambit starts 1. d4 d5 2. e4. It ranks #125 of the 174 openings on this site by how often rated players on Lichess reach it.

The position after 1. d4 d5 2. e4. Black to move.

Move by move

  1. 1. d4White pushes the d-pawn two squares to d4, staking a claim in the center.
  2. 1... d5Black pushes the d-pawn two squares to d5, staking a claim in the center.
  3. 2. e4White pushes the e-pawn two squares to e4, staking a claim in the center.

What players choose next, by rating

The three most common Black moves from this position in rated Lichess games, grouped by the rating of the player making the move. dxe4 is the most popular next move in every rating band.

RatingMost commonSecondThird
Under 1200dxe4 67%e6 12%c6 8%
1200–1399dxe4 73%e6 11%c6 6%
1400–1599dxe4 78%e6 10%c6 5%
1600–1799dxe4 79%e6 9%c6 7%
1800–1999dxe4 82%e6 8%c6 5%
2000 and updxe4 100%––

Practice it against a human-like opponent.

BeaconChess opponents open from these same books, then play human-like moves for their level while the coach explains your moves in plain English. The first coached game is free.

Play a free coached game →

Played this opening recently?

Paste the game into the free analyzer to find the moves that cost you, with each mistake explained. Three analyses are free, with no email or card.

Analyze a game free →